Skip to content

An Interactive Guide to the Basic Elements of Video Game Design

July 17, 2012

For the HTML5 web-app we (meaning Mobile Pie, myself and Nate Lanxon from Wired.co.uk) built to accompany the Gamify Your PhD project we needed to break the basic components of game design down into their component parts.  What we built as a result was an interactive guide to the basic elements of game design. We broke these down into 2 basic types:

  • Mechanics – How the player interacts with the game.
  • Motivations – Reasons why the player would want to interact with the game.

We then arranged these in a table inspired by the periodic table like thus:

Click to play/explore!

We also added mini-games; which means that you can explore how the game elements work by playing a mini-game and then seeing if you can identify the elements used in it:

Click to play/explore!

No comments yet

Leave a Reply

Fill in your details below or click an icon to log in:

WordPress.com Logo

You are commenting using your WordPress.com account. Log Out /  Change )

Facebook photo

You are commenting using your Facebook account. Log Out /  Change )

Connecting to %s

This site uses Akismet to reduce spam. Learn how your comment data is processed.

%d bloggers like this: