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The Auroch Digital ‘How to Make a Game’ Podcast – with added Cthulhu, Space, Car Combat and Strategy Gaming

January 15, 2020

We’ve been doing a podcast for a while now, and the feedback has been positive. So I thought it was time to post about it here and point to a few episodes, below, you might find of interest?

Cthulhu Episodes

  • Season 0 Episode 4, 5 & 6  – The Birth of Cthulhu, The Function Call of Cthulhu (pun!) & The Momentum of Cthulhu – These three are all about Achtung! Cthulhu Tactics. The first episode focused on what Cthulhu is and who this Lovecraft guy is, so a good introduction.
  • Season 4 Episode 5 –  A potted history of Cthulhu games; from the original RPG down to the games being produced now, my personal history of Lovecraftian games.

Space (Mars Horizon) Episodes

  • Season 0 Episode 1 – All on Mars Horizon. Season 0 Episode 1, 2 and 3 Mars Horizon Mission Control Gameplay Explained & Translating Space Engineering to Games
  • Season 0 Episode 2 – Drama / Challenge, In-depth look at Mission Control & Meta Management Gameplay, UI design, and Meta Management playthrough
  • Season 0 Episode 3 – Andrew Kuh of the UK Space Agency chats Mars and the inner workings of an agency with Tomas, Steve talks Mars Mission, and the Brodster details Event Systems
  • Season 2 Episode 2 – Mars Horizon: Blast off! special episode about the spin-off boardgame we made.
  • Season 4 Episode 3 & 4 – Visiting the European Space Agency parts 1 and 2. (Really pleased with S4 E3!)

Cat Combat (Dark Future) Episodes

Strategy Episodes

If you enjoy them, please do rate them on iTunes, or however you listen to your podcasts!

Also we’re working on Season 5 now, so subscribe to get them as they are released.


I’m at PG Connect London 2020

January 10, 2020

Hello all and happy new year! Happy to say am starting the new year off with the trip to London on 20th/21st to PG Connect. I’ve been invited to take part in a panel there:

This year our Design Director Tomas Rawlings is on a panel about Indie publishing so make sure to go give it a listen if you are attending. Further details on the panel are below:

Indie Publishing – How Indie developers deal with publishing in PC/console, biggest challenges and advantages and opportunities ahead

So if you’re there too and want to hook up, do ping me!


Dark Future Shortlisted for TIGA Award!

September 28, 2019

Really happy to say that our title, Dark Future: Blood Red States, a reboot of the cult Games Workshop game, Dark Future, has been nominated for a TIGA award!

The TIGA awards, run by The Independent Game Developers’ Association, are designed to recognise the achievements of studios, businesses, and universities across the games sector.

We’ve been shortlisted for The Heritage Award which recognises a game that reflects British creativity, subject matter, and heritage. … Its narrative framing and visual design has inspirations within it from everything from the bleakly humourous British sci-fi comics of the ‘80s, to the BBC’s now defunct Ceefax service. You can find out more about this in our podcast with several episodes about the development and creation of Dark Future.

But! We need your help! If can head on over here to vote (listed alphabetically under ‘Auroch Digital: Dark Future…) but make sure you do it before midnight on 18th October! It would mean a lot to us to get your vote as Dark Future has been a labour of love for everyone here at Auroch Digital. Once you’ve voted, please do share this and as other Sanctioned Ops to share too! Together the future’s not bright, it’s dark.


Judge Dredd: The Thread

September 24, 2019

On the Day of Dredd, I posted a thread on Twitter about that iconic character. It’s here if you want to take a look!

Megaquarium Launches 18th Oct – on PlayStation Blog!

September 24, 2019

It’s always a buzz when a thing you are a part of gets taken up. Amazing to see the blog posts go up for Megaquarium on the US and EU Sony blogs!

You can sign up to the newsletter for this game here.

Latest Podcast is on Our Trip to ESA

September 22, 2019

Yes indeed, we were lucky enough to meet the good people of the European Space Agency and we recorded some of that trip and the conversations had and you can listen in here:


Going to be talking at Game Industry Conference, in October (Note – Sadly not able to attend)

September 18, 2019

(Updated – Sadly not able to make it now!)

Talking about Mars Horizon, so really looking forward to the event and the talk!

If you can’t wait and want some info now, do check out the podcast we do…


Mars Horizon Meets Rosalind Franklin (aka ExoMars Rover)

July 5, 2019

Myself and Matt (our community & marketing person) went on a trip to meet the good people of the European Space Agency and I had the nerdy, but obvious idea to record our new Mars Horizon: Blast Off! boardgame alongside one of the Rosalind Franklin aka ExoMars Rovers, which my colleague Kathryn kindly put to music…

It was exciting to demo the game to actual people working on Mars missions and everyone there was so kind. If you missed out, you can join in here. The Kickstarter update is here.

The Development of Chainsaw Warrior

June 15, 2019

Following an odd conversation at work, I dug out a flow chart that I’d made as part of the development of the classic Chainsaw Warrior. To set the scene, the game is a 1989 boardgame by Stephen Hard and published by Games Workshop where a lone cybernetic warrior has to enter a demon-infested New York to save the city. Here’s the trailer:

So the boardgame looks quite simple in terms of components;


Chainsaw Warrior Original Board Game

But it has an excellent gameplay system that is quite complex to convert;

CW flow chart

(If you click that link, you get the PDF) If that sounds of interest, do check out the podcast on it here (scroll down to the ‘deep dive’ into Chainsaw Warrior). Also you can grab the game and sequel on Steam.

Oh and there are t-shirts too! Selling fast…..

CW tshirt

Dark Future: Blood Red States smashes into Steam on 16th May!

April 23, 2019

It’s been a long time coming, but it is going to be well worth the wait! Here’s the official trailer…

And you can Wishlist the game on Steam!