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Hark the Herald Byakhee Sing, Glory to the New Born Yellow King! #CthulhuThursday

December 7, 2017

Missed last week’s Cthulhu Thursday – sorry! A lot on…. First off, final few Cthulhu Christmas Cards are left, so grab a pack before they are all gone! For that project, and in keeping with the title of this post, here’s the full version of the ’12 Days of Cthulhumas’ I’d written as a update…

On the 12th Day of Christmas,
My True Love Gave to me,
Twelve Cultists Chanting,
Eleven Whippoorwills Piping,
Ten Alhazreds a Leaping,
Nine Deep Ones Dancing,
Eight Shoggoths Milking,
Seven Mi-go a Swimming,Six Ghroth-A-Laying,
Five Silver Keys,
Four Voorish Signs,
Three Ulthar Cats,
Two Tindalos Hounds,
And Yog-Sothoth in a Pear Tree.

Now, onwards!

The excellent science journal New Scientist got in on the Cthulhu action recently…

Two bits of Lovecraftian audio news… The excellent Laird Barron’s work is becoming an audio drama. I shuddered upon reading this.

Also the RPG, Achtung! Cthulhu is becoming an audio drama too:

Finally something with a bit of cheer… asks if Ghostbusters gives some hope in the face of the formless, endless darkness of the Cthulhu world view?


See you next week!

(Cthulhu Thursday is a dose of Mythos to brighten darken your week. A list of posts thus far, here. Also some upcoming Cthulhu news, sign up to the Auroch Digital’s newsletter. Enjoy!)

Though #CthulhuThursday in Time and Space!

November 23, 2017

Hello cultists! Lots of great and terrible things to share. First off I’m adding to my (ever growing) reading list The Peaslee Papers which sounds very good. If you recall Peaslee is the man who mind is inhabited by Yithians in The Shadow Out of Time.  Now a writer has fleshed out the Peaslee family story…

They play the Long Game, the purpose of which is hidden, perhaps even from themselves. They shall be as saviors, manipulating forces we do not and cannot understand. … But even this is only part of the Long Game, a game in which the universe itself is the prize. The Yith Have Always Been With Us… and So Have the Peaslees. Twenty-two tales of cosmic horror detailing the further exploits of H.P. Lovecraft’s Peaslee family, their ancestors, and descendants.

Find out more here.

Next up is good news for fans of the excellent Call of Cthulhu RPG…

I have noted before a good short film with a Lovecraftian vibe: Experiment 17. Lots of people on Reddit liked this. One commentator pointed out there was an Experiment 18 too. Some people take it too far!

(Speaking of Reddit, did you know there is some controversy about the appointment of a lifelong judge who is a Lovecraftian author? For me his taste in fiction is not an issue, it’s the fact that he’s never tried a case before that is. That and his views on race and equality.)

Onwards.Now I should have written this blog post using this font! Of course I should have!!


Yes be careful what you write with it… words have power…

Finally of course of KS for Cthulhu Christmas Cards ended and ended well. We’re busy fulfilling that now…

You can still (just about) jump in here if you missed out!

(Cthulhu Thursday is a dose of Mythos to brighten darken your week. A list of posts thus far, here. Also some upcoming Cthulhu news, sign up to the Auroch Digital’s newsletter. Enjoy!)Sign-up for cthulhu news to come...

It’s time once more. #CthulhuThursday arrives like a revelation from beyond..

November 9, 2017

We have much goodness for you this week! Ok, now guess what this image is?


Yog Sothoth? A Elder Thing detail?

Nope. It’s the very end of a mosquitoes foot. Shows that reality can conjure beauty and horror as much as the mind.

Next some great art….

Also this cover of Lovecraft’s works!

This article is also worth it!

PS. We’re into the final hours of the Cthulhu Christmas Cards Kickstarter and are near the 200% mark! Thanks all and there is time to back us still!


(Cthulhu Thursday is a dose of Mythos to brighten darken your week. A list of posts thus far, here. Also some upcoming Cthulhu news, sign up to the Auroch Digital’s newsletter. Enjoy!)Sign-up for cthulhu news to come...

#CthulhuThursday – Reflecting the Dark Mirror of Chaos!

November 2, 2017

So we start with a bit of art, an image of the dreaming one…

Amazing art! Next I am compelled to talk of our Kickstarter – we’re fully funded and past the first stretch goal! Here is the path to maDneSS, aI! ai!…


Next is this really interesting article on the enduring attraction of Lovecraft’s work in RPG form:

Call of Cthulhu has been around for decades, and for good reason. Created by Sandy Peterson, it’s widely considered one of the best roleplaying games ever created—not only for its interesting storylines, but also for how it subverts the typical RPG genre. Unlike games like Dungeons & Dragons, Call of Cthulhu is about pain and loss. You’re always outmatched, outclassed, and overwhelmed by the threats you face, and the rewards usually aren’t dropped loot, kingdoms saved, or love everlasting. Rather, the true reward is in doing the right thing, no matter the cost. This game isn’t about the hero getting a happy ending—saving the world often means sacrificing your mind, body, or sanity.

And something else interesting I’ve not added to my to-read list – some African Horror!

As should be obvious by now I not only thoroughly enjoyed Dead Corpse but I am also a huge fan of Nuzo Onoh’s work as a whole. By bringing her vision of African Horror to the world she expands our borders, broadens our imaginations and adds her writings to the treasure trove of our beautiful genre. I consider Dead Corpse to be a breath of fresh air…

Finally the ever fascinating 41 Strange has a haunting image from a 1920s horror film..

See you next time!

(Cthulhu Thursday is a dose of Mythos to brighten darken your week. A list of posts thus far, here. Also some upcoming Cthulhu news, sign up to the Auroch Digital’s newsletter. Enjoy!)

Sign-up for cthulhu news to come...

A Couple of Game Dev Presentation Documents

October 31, 2017

Just wanted to share two PDFs from two talks I have given recently:

Please do your own research as to the figures/numbers in them as they are there as part of a talk to illustrate points. Sources are indicated on the slides.

PS. As it’s Halloween – why not think of Christmas!


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Quick Links for Oct 2017 (I read a lot of gamesdev articles, so you don’t have too!)

October 23, 2017

Let’s get started with October’s quick links! (Before we do I should plug the new release of Ogre, which is ace and also our Cthulhu Christmas Cards, which have smashed 100%)


As we move into Brexit turf, I suspect many devs are getting a bit worried about what changes might mean for such a global and EU facing industry. So it’s some good news that an Independent Body recommends more funding our UK games industry;

The newly published government commissioned review, The Independent Review of the Creative Industries has suggested that the UK Games fund should receive a further investment of ÂŁ23.7 million, which is over five times its current level, and that this should be delivered over the next five years.

One of the great things about gaming is how we can share our passion. That connection can also become a problem too, for both players and people working in games… and it’s not a new thing too. So it’s interesting to read how major companies are (or are not) taking the issue on:

This is the crux; the problem is not technological, it’s philosophical. Valve clearly has a strong philosophy and political standpoint about how online services should work and about how the freedom of users (including users who haven’t actually bought a game but still want to give it a 1-star review and call its creator a variety of colourful names) should be balanced against the protection of creators’ livelihoods. … On the flip side of this coin, you’ve got Blizzard – a company which embraces technology with every bit as much fervour as Valve, but takes a very different approach to protecting its players and policing its community. Last week, Overwatch game director Jeff Kaplan laid things out very clearly – the team has absolutely refocused personnel and resources away from other features and content in order to address player toxicity in the Overwatch community.

(Also see video in here)

This is interesting: TIGA partners with ITN Productions on current affairs-style games industry programme The Next Level. Be interesting to see how that pans out.

Finally a more philosophical question: Should players get access to all a game’s content even if they don’t play though? It a good question and the balance points are there – reward for play vs access to content. Given I’m a bit more of a time-poor gamer than I was, I’m a fan of allowing both; give options to access the game easier for those that want it. I like the idea that there is no ‘easy’ mode but there is a ‘story’ mode for those who’s play is more towards that sort of thing. However unlocking it all just from the start? Don’t think that feel right personally.

Video games are one of the only means of expression where you have to pass some sort of test before seeing the rest of what the experience has to offer. No one asks you to solve a logic problem before reading the last page of a book, nor are there many art galleries that ask you a quiz about the paintings that you saw in the last room before you can get to the next one.

But a game asks you to get good enough at whatever challenges it offers before you can see the whole thing. You will be tested, and only those who have “earned” the higher levels through completing those tests will ever see them.

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An Update on Cthulhu Christmas Cards

October 20, 2017

Well, sorry but it is the done thing when you’re running a Kickstarter campaign to spam your channels with content! Here’s Update 2… (click to read more..)

On the Second Update of Christmas,
My True Love Gave to me,
Two Tindalos Hounds,
And Yog-Sothoth in a Pear Tree.