Gaming, the Environment and Social Impact
The idea that games can help to engage and even solve important issues is not new. Last year Foldit gamers successfully worked out the structure of a protein that helps viruses like HIV multiply. And there are plenty of organisations dedicated to supporting development of “games with purpose”, “social impact games” or “serious” games, such as not for profit Games for Change. And plenty of studios too, including the feistyMolleindustria which makes simple flash games about a range of issues, including Phone Story, about the dark side of phone production (very quickly banned on the app store) and a game about Macdonald’s where you are in charge of the whole supply chain, from farming and abattoirs to managing the restaurant. Enlightening and uncomfortable.
Hat-tip to Dan for the link.